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Attack rule

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liltrekkie
Laureli
CoD Purple
RidgeRunner
Praetorian
niche111
[SoA]DARKWOLF
Xero
(3MI)Napalm
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Attack rule Empty Attack rule

Post by (3MI)Napalm Fri Oct 09, 2009 8:38 pm

Lets have a CALM discussion on the new attack rule and format.

You can only attack every 60 mins. This also goes during gang wars!

Personally, i dont mind the 'normal gameplay' rule, but during gang wars, there should be no limit on attacks! Just my opinion.
Whats yours?
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Post by Xero Fri Oct 09, 2009 8:58 pm

I agree with you on this one napalm, camping is a big part of warring.
So now we can hit someone once, they pay to get out, and have a free 59 minutes to be carefree before we can hit them again.


Well, as much as this new rule is not in the favor of many people, its gonna cause a lot of problems.


With that being said, we should bring back the -5 minutes to the med kits, since power levelling is no longer a concern. Also why isn't the med kit crime back in the crimes list?

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Post by [SoA]DARKWOLF Sat Oct 10, 2009 9:38 am

wat About like on db look

Looks a bit risky right now to attack this person,
The cops are watching you.
(You can only attack the same person once every hour.)
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Post by niche111 Sat Oct 10, 2009 10:02 am

they have that here LOL

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Post by Praetorian Sat Oct 10, 2009 10:16 am

I agree that in a war situation that it should be unlimited.
The whole point is for the opposing gang to throw in the towel.
Pressure is the key thing here.
I also think that if a player is more than 3 days inactive, they should be exempt from this ruling. They become bunnies.

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Post by RidgeRunner Sat Oct 10, 2009 11:11 am

(3MI)Napalm .. I agree with ya
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Post by CoD Purple Sat Oct 10, 2009 11:14 am

wars should be open i know when i was co leader of TED before reset we would plan a war so that maximum members of the opposing gang were online then we would hit them constantly, our wars rarely lasted more than an hour this way wars will become void with a gamg of 5 members not even losing 10 respect an hour at the most wars now seem pointless
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Post by [SoA]DARKWOLF Sat Oct 10, 2009 1:49 pm

well if tht does already happens i disagree with you what about people who like doing rampage really it is going to be out of order for them also 1 attack eavry hour is stupid
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Post by (3MI)Napalm Sat Oct 10, 2009 1:51 pm

I'm still curious if the hit time literally takes 60 mins to count down or if it resets every hour like the special token slots.
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Post by [SoA]DARKWOLF Sat Oct 10, 2009 2:01 pm

Yea tht will Kinda be *** if u want xp though
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Post by (3MI)Napalm Sat Oct 10, 2009 2:04 pm

Ok, i've got it. You can attack someone at 5:59 and then again at 6:01. Smile
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Post by [SoA]DARKWOLF Sat Oct 10, 2009 2:22 pm

tht Just like Item tokes Its still Not good just keep it as this u cant attack the same person evry hour thts Allready Good Enoth dnt u Think
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Post by (3MI)Napalm Sat Oct 10, 2009 2:27 pm

I was just saying that its not literally 60mins in between attacks. Just have to wait until the top of the hour.
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Post by Laureli Sat Oct 10, 2009 7:33 pm

thanks for explaining the timing thing napalm.

yes the only once per hour rule may seem a bit harsh, [to some] but considering how many countless complaints staff has gotten over the last 2 weeks for excessive offline attacks by the same player, it was obvious something had to be done. This solution was asked for repeatedly by many players.

not every rule is going to fit every individuals playing style. we are trying to find solutions that will have minimal impact on game play, and still accommodate all sides of an issue.
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Post by (3MI)Napalm Sat Oct 10, 2009 8:27 pm

Who the hell would complain about offline hits??? Thats absurd. WTF does it matter, your not playing anyhow.
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Post by Laureli Sat Oct 10, 2009 9:32 pm

Perhaps some of those players who complained would like to chime in on this and state their reasons?

(3MI)Napalm wrote:Who the hell would complain about offline hits??? Thats absurd. WTF does it matter, your not playing anyhow.
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Post by Xero Sat Oct 10, 2009 10:32 pm

I'd like to agree strongly with napalm on this one. If you are offline the only thing that happens is you may lose a little bit of money, and if your timing is bad, you log in already in the hospital.

If people are seriously complaining that they get hit OFFLINE they can go play something else.


There already isn't -5 minutes on medkits, online attacks used to have a restriction on the amount, and now we get 1 hit per hour? Soon there isn't going to be attacking at all just to make whiney bitches happy. I used to log in with at least 20 events of niche and smoke killing me every 20 minutes offline. I never comlained to either about the amount of hits, just used to joke because I would log in in the hospital every day. They gained 300k at most, which I could care less about, and got some exp off me. Nothing at all to care about.

The people who complained about this I doubt will say anything because a lot of players will are pissed about this new rule. But if someone would like to explain why they care so deeply about getting hit offline I'd love to see what the big deal is.

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Post by liltrekkie Sun Oct 11, 2009 12:52 am

i have to agree there, there is now an attack rule, but what about a mug rule, i just searched the city and did the mystery box stuff and i get mugged AND IM ONLINE! WTF, it pisses me off a little but meh what do i care

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Post by (3MI)Napalm Sun Oct 11, 2009 12:55 am

I agree Xero, i highly doubt anyone will come forward. I'd bet if they did, the entire server would be sure to keep them warded online and off.

Be sure to bank your money before logging off as well as log in at 5 each day to bank. If your seriously worried about losing, at most, 200k bucks, then your playing for the wrong reasons.

**Note to reefer**
Is it really worth driving away VERY active players just to appease a handful of complainers?
If your in this to make a great game.....your headed the wrong way.
If your in this to make money.....your headed the wrong way.
Whats left? 2 mails per day? 2 mugs per day? 1 gang war per year?
Let me know now where it stops.
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Post by (3MI)Napalm Sun Oct 11, 2009 12:56 am

liltrekkie wrote:i have to agree there, there is now an attack rule, but what about a mug rule, i just searched the city and did the mystery box stuff and i get mugged AND IM ONLINE! WTF, it pisses me off a little but meh what do i care

Personally, i ward a person 1 time for each online mug. 8 online mugs=8 online hits. Its a very basic rule, that you dont mug someone who can kill you unless you dont mind being in the hossy.
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Post by Xero Sun Oct 11, 2009 1:03 am

liltrekkie wrote:i have to agree there, there is now an attack rule, but what about a mug rule, i just searched the city and did the mystery box stuff and i get mugged AND IM ONLINE! WTF, it pisses me off a little but meh what do i care

Apparently enough to post about getting mugged... That's when you turn around and online the person.

This is the reason the attacks are now limited. Peopoe don't like the fact that this is a mafia games based on fighting and mugging! If you get hit whether online or off too ******* bad. If you were a real mobster and went crying to the don, he would have you whacked on the spot!

And napalm, this looks like where its headed. 1 attack, 1 mug, 1 bet, 1 race etc... Every hour. Bull **** :p

I'm personally not going to leave because of the limits, because I'd like to see it turn around, but people should seriously stop their bitching and just play the fuckin game.

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Post by Praetorian Sun Oct 11, 2009 1:07 am

There has to be a revision during times of war.
Especially seeing as many gangs that are warring are smaller to begin with.
It's ineffective to expect them to take turns warding someone over an hours period of time.
War is war, let's keep it that way.

Mugging..well if you have over 100k out, online or off...might as well be raining money Razz

Bring back unlimited hits during time of war just to test the waters out.
See how the game progresses/digresses.
As the rules need tweaking, so be it.
It will at least allow for some adjustments rather than completely closing down the entire process.

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Post by venom Sun Oct 11, 2009 1:34 am

i believe the next "rule" will be a limitation on the amount of points one can buy/sell/use per day
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Post by Praetorian Sun Oct 11, 2009 1:37 am

Rather than focus on a downward spiral; I say we work on what can be tweaked to a more workable resolution.
Let's start with attacks during times of war, and go from there.

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Post by venom Sun Oct 11, 2009 1:39 am

Praetorian wrote:Rather than focus on a downward spiral; I say we work on what can be tweaked to a more workable resolution.
Let's start with attacks during times of war, and go from there.

i am telling you this right now. because of all the whining noobs, unlimited amounts of attacks will not be allowed. you might ask why? because they will start complaining about me camping them during war


Last edited by Venom on Sun Oct 11, 2009 1:44 am; edited 1 time in total
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